A foundation you build on - not a finished bot.
Nyor's Mods Framework injects into your The Isle: Evrima server and exposes a local REST API for deep, real-time control over players and world. It ships no ready-made gameplay, commands, economy or Discord bot - it is the engine. The car around it is yours.
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# teleport a player, set growth to adult curl -X POST localhost:8765/players/teleport \ -d '{"steamId":"7656...","x":12000,"y":-3400}' # live snapshot of everyone online curl localhost:8765/players [ { "name": "Rex", "growth": 0.84, "dino": "Tyranno", "ping": 31 } ]
Know what you're getting
The Framework is intentionally unopinionated. That is its strength - and it means you build the experience on top.
- A plug-and-play bot you just turn on
- Pre-built chat commands or admin tooling
- A Discord bot, web panel or player UI
- An economy, points, shop or progression system
- Opinionated about how your server should run
- A real-time control layer: injected DLL + local REST API
- Deep access to players, world, server & live state
- Language-agnostic - call it from anything that speaks HTTP
- Your branding, your logic, zero vendor lock-in
- A stable base you extend exactly how your community needs
What the Framework gives you
Every endpoint is real and live - call it from your own code to drive the running server.
Players
Teleport, set growth & vitals, apply skins & mutations, elder/prime, zombify, lightning, force-respawn.
World
Spawn corpses & tagged objects, set weather presets, species limits, world lightning - then update or destroy by tag/id.
Live data
In-memory snapshot of every connected player - position, dino, vitals, growth, mutations, ping - polled continuously.
Server control
Health, versions, live counts, in-game time, worker diagnostics - the operational state of your server on demand.
Messaging
Bulk chat messages, server announcements and HUD toast notifications, targeted per Steam ID.
Priority & VIP
Replace VIP and priority-queue override lists to give your supporters reserved access.
You build the ecosystem
The Framework is the bridge between your code and the live game server. Whatever you imagine - a Discord bot, a web dashboard, automated events, an economy - you build it on top and own every line.
Call it from any stack that speaks HTTP:
Interested? Create an account and look around.
Sign up for free, explore the panel and the full API reference, then start building your ecosystem on top of the Framework.